FALCO

Ground Attacks
Jab
2 Frame Startup
Active Frames 2-3
17 Total Frames
IASA Frame 16
Shield Stun 3 Frames
4.0 % Base Damage
Jab 2
2 Frame Startup
Active Frames 2-3
19 Total Frames
IASA Frame 18
Shield Stun 3 Frames
4.0 % Base Damage
Forward Tilt
5 Frame Startup
Active Frames 5-9
26 Total Frames
Shield Stun 6 Frames
9.0 % Base Damage
Notes - all angles have the same stats
Up Tilt
5 Frame Startup
Active Frames 5-11
23 Total Frames
IASA Frame 23
Shield Stun 6 Frames
9.0 % Base Damage
Down Tilt
7 Frame Startup
Active Frames 7-9
29 Total Frames
IASA Frame 28
Shield Stun 7 Frames
13.0 % Base Damage
Dash Attack
4 Frame Startup
Active Frames 4-17
39 Total Frames
IASA Frame 36
Shield Stun 6 Frames
9.0 / 6.0 % Base Damage
Notes - strong hit frame 4-7
Forward Smash
12 Frame Startup
Active Frames 12-21
39 Total Frames
Shield Stun 9 Frames
17.0 / 14.0 % Base Damage
Notes - weak hit frame 17-21
Up Smash
7 Frame Startup
Active Frames 7-15
43 Total Frames
Shield Stun 8 Frames
14.0 / 12.0 % Base Damage
Notes - strong hit frame 7-10
Down Smash
6 Frame Startup
Active Frames 6-10
49 Total Frames
IASA Frame 46
Shield Stun 9 Frames
16.0 / 13.0 % Base Damage
Aerial Attacks
Neutral Air
4 Frame Startup
Active Frames 4-31
49 Total Frames
IASA Frame 42
Shield Stun 7 Frames
12.0 / 9.0 % Base Damage
15 Frames Landing Lag
7 Frames L-Cancel Lag
Won't Auto Cancel Frames 4-36
Notes - strong hit frame 4-7
Forward Air
6 Frame Startup
Active Frames 6-45
59 Total Frames
IASA Frame 53
Shield Stun 6 Frames
9.0 / 3.0 % Base Damage
22 Frames Landing Lag
11 Frames L-Cancel Lag
Won't Auto Cancel Frames 6-48
Notes - 5 hits, 2 frames each, with average 7 frames between them. % damage in descending order
Back Air
4 Frame Startup
Active Frames 4-19
39 Total Frames
IASA Frame 38
Shield Stun 8 Frames
15.0 / 9.0 % Base Damage
20 Frames Landing Lag
10 Frames L-Cancel Lag
Won't Auto Cancel Frames 4-22
Notes - strong hit frame 4-7
Up Air
8 Frame Startup
Active Frames 8-14
39 Total Frames
IASA Frame 36
Shield Stun 6 Frames
10.0 / 6.0 % Base Damage
18 Frames Landing Lag
9 Frames L-Cancel Lag
Won't Auto Cancel Frames 8-25
Notes - strong hit frame 11-14
Down Air
5 Frame Startup
Active Frames 5-24
49 Total Frames
Shield Stun 7 Frames
12.0 / 9.0 % Base Damage
18 Frames Landing Lag
9 L-Cancel Lag
Won't Auto Cancel Frames 5-29
Notes - weak hit frames 15-24
Special Attacks
Neutral B
23 Frame Startup
Active Frames 23-122
57 Total Frames
Shield Stun Frames
3.0 % Base Damage
Notes - repeating shots come out every 24 frames. lasers last 99 frames
Aerial Neutral B
13 Frame Startup
Active Frames 13-122
42 Total Frames
Shield Stun Frames
3.0 % Base Damage
Notes - auto cancels upon landing
Side B
18 Frame Startup
Active Frames 18-21
59 Total Frames
Shield Stun Frames
7.0 % Base Damage
Notes - shorten frames: 16-17 for shortest, 18 for middle, 19 for longest
Aerial Side B
18 Frame Startup
Active Frames 18-21
59 Total Frames
Shield Stun Frames
7.0 % Base Damage
20 Frames Landing Lag
3 Frames LFS Lag
Notes - shorten frames: 16-17 for shortest, 18 for middle, 19 for longest
Up B
43 Frame Startup
Active Frames 43-64
84 Total Frames
Shield Stun 9 Frames
16.0 % Base Damage
6 Frames Landing Lag
Notes - grabs edge starting at frame 16 (before moving), grabs edges during moving part as early as frame 65
Aerial Up B
43 Frame Startup
Active Frames 43-64
84 Total Frames
Shield Stun 9 Frames
16.0 % Base Damage
6 Frames Landing Lag
3 Frames LFS Lag
Notes - grabs edge starting at frame 16 (before moving), grabs edges during moving part as early as frame 65
Down B
1 Frame Startup
Active Frames 1-1
3 Total Frames
Shield Stun 5 Frames
8.0 % Base Damage
Notes - able to be jump cancelled frames 4-21. reflects frames 4 to release+1. when landed, falco is in 5 frames of hitlag. normally has 19 frames endlag
Grabs
Standing Grab
6 Frame Startup
29 Total Frames
Dash Grab
11 Frame Startup
39 Total Frames
Throws
Forward Throw
10 Frame Startup
Active Frames 10-10
33 Total Frames
7.0% Damage
Back Throw
15 Frame Startup
Active Frames 15-21
38 Total Frames
7.0% Damage
Notes - lasers come out frame 15, 18, 21, do 2 damage each
Down Throw
23 Frame Startup
Active Frames 23-31
43 Total Frames
7.0% Damage
Notes - lasers come frame 23, 25, 28, 31, do 1 damage each
Up Throw
18 Frame Startup
Active Frames 18-24
38 Total Frames
7.0% Damage
Notes - laser come frame 18, 20, 24, do 2 damage each
Dodges/Rolls
Spot Dodge
2 Frame Startup
Inv. Frames 2-15
22 Total Frames
Backward Roll
4 Frame Startup
Inv. Frames 4-19
31 Total Frames
Forward Roll
4 Frame Startup
Inv. Frames 4-19
31 Total Frames
Air Dodge
4 Frame Startup
Inv.Frames 4-29
49 Total Frames
Landing Fall Special Lag: 10 Frames
Miscellaneous Info
Weight: 80
Fast Fall Speed: 3.1
Dash Speed: 1.9
Run Speed: 1.5
Wavedash Length (Rank): 14
PLA Intangibility Frames: 14
Jump Squat: 5
Wall Jump: Yes