FOX

Ground Attacks
Jab
2 Frame Startup
Active Frames 2-3
17 Total Frames
IASA Frame 16
Shield Stun 3 Frames
4.0 % Base Damage
Jab 2
2 Frame Startup
Active Frames 2-3
19 Total Frames
IASA Frame 18
Shield Stun 3 Frames
4.0 % Base Damage
Forward Tilt
5 Frame Startup
Active Frames 5-8
26 Total Frames
Shield Stun 6 Frames
9.0 % Base Damage
Notes - all angles have the same stats
Up Tilt
5 Frame Startup
Active Frames 5-11
23 Total Frames
IASA Frame 23
Shield Stun 7 Frames
9.0 % Base Damage
Down Tilt
7 Frame Startup
Active Frames 7-9
29 Total Frames
IASA Frame 28
Shield Stun 6 Frames
10.0 % Base Damage
Dash Attack
4 Frame Startup
Active Frames 4-17
39 Total Frames
IASA Frame 36
Shield Stun 5 Frames
7.0 / 5.0 % Base Damage
Notes - strong hitbox frame 4-7
Forward Smash
12 Frame Startup
Active Frames 12-22
39 Total Frames
Shield Stun 8 Frames
15.0 / 12.0 % Base Damage
Notes - weak hitbox frame 17-22
Up Smash
7 Frame Startup
Active Frames 7-17
41 Total Frames
Shield Stun 10 Frames
18.0 / 13.0 % Base Damage
Notes - strong hitbox frame 7-9
Down Smash
6 Frame Startup
Active Frames 6-10
49 Total Frames
IASA Frame 46
Shield Stun 8 Frames
15.0 / 12.0 % Base Damage
Aerial Attacks
Neutral Air
4 Frame Startup
Active Frames 4-31
49 Total Frames
IASA Frame 42
Shield Stun 7 Frames
12.0 / 9.0 % Base Damage
15 Frames Landing Lag
7 Frames L-Cancel Lag
Won't Auto Cancel Frames 4-36
Notes - strong hitbox frame 4-7
Forward Air
6 Frame Startup
Active Frames 6-45
59 Total Frames
IASA Frame 53
Shield Stun 5 Frames
7.0 / 3.0 % Base Damage
22 Frames Landing Lag
11 Frames L-Cancel Lag
Won't Auto Cancel Frames 6-48
Notes - 5 hits, 2 frames each, with average 7 frames between them. % damage in descending order
Back Air
4 Frame Startup
Active Frames 4-19
39 Total Frames
IASA Frame 38
Shield Stun 8 Frames
15.0 / 9.0 % Base Damage
20 Frames Landing Lag
10 Frames L-Cancel Lag
Won't Auto Cancel Frames 4-22
Notes - strong hit frame 4-7
Up Air
8 Frame Startup
Active Frames 8-14
39 Total Frames
Shield Stun 7 Frames
13.0 / 5.0 % Base Damage
18 Frames Landing Lag
9 Frames L-Cancel Lag
Won't Auto Cancel Frames 8-25
Notes - strong hit frame 11-14
Down Air
5 Frame Startup
Active Frames 5-27
49 Total Frames
Shield Stun 3 Frames
3.0 / 2.0 % Base Damage
18 Frames Landing Lag
9 L-Cancel Lag
Won't Auto Cancel Frames 5-33
Notes - active 1 frame at a time with 2 frame breaks, 8 hits total
Special Attacks
Neutral B
10 Frame Startup
Active Frames 10-44
36 Total Frames
Shield Stun Frames
3.0 % Base Damage
Notes - repeating shots come out every 10 frames. lasers last 34 frames
Aerial Neutral B
10 Frame Startup
Active Frames 10-44
36 Total Frames
Shield Stun Frames
3.0 % Base Damage
Notes - auto cancel upons landing
Side B
22 Frame Startup
Active Frames 22-25
63 Total Frames
Shield Stun Frames
7.0 % Base Damage
Notes - shorten frames: 20-21 for shortest, 22 for middle, 23 for longest. can grab edge frame 29
Aerial Side B
22 Frame Startup
Active Frames 22-25
63 Total Frames
Shield Stun Frames
7.0 % Base Damage
20 Frames Landing Lag
3 Frames LFS Lag
Notes - shorten frames: 20-21 for shortest, 22 for middle, 23 for longest. can grab edge frame 29
Up B
20 Frame Startup
Active Frames 20-72
92 Total Frames
Shield Stun Frames
14.0 / 2.0 % Base Damage
6 Frames Landing Lag
Notes - 7 hits frames 20-32 of 2% each, then strong hit frames 43-72. direction based on aim at frame 42. can grab edge before moving as early as frame 16. can grab edge after moving once hitbox is inactive. 3 frames LFS lag
Down B
1 Frame Startup
Active Frames 1-1
3 Total Frames
Shield Stun 5 Frames
5.0 % Base Damage
Notes - able to be jump cancelled frames 4-21. reflects frames 4 to release+1. when landed, fox is in 5 frames of hitlag. normally has 19 frames endlag
Grabs
Standing Grab
6 Frame Startup
29 Total Frames
Dash Grab
11 Frame Startup
39 Total Frames
Throws
Forward Throw
10 Frame Startup
Active Frames 10-10
33 Total Frames
7.0% Damage
Back Throw
15 Frame Startup
Active Frames 15-21
38 Total Frames
2.0% Damage
Notes - lasers come frame 15, 18, 21, do same base damage as neutral b
Down Throw
23 Frame Startup
Active Frames 23-31
43 Total Frames
1.0% Damage
Notes - lasers come frame 23, 25, 28, 31
Up Throw
18 Frame Startup
Active Frames 18-24
38 Total Frames
2.0% Damage
Notes - lasers come frame 18, 20, 24
Dodges/Rolls
Spot Dodge
2 Frame Startup
Inv. Frames 2-15
22 Total Frames
Backward Roll
4 Frame Startup
Inv. Frames 4-19
31 Total Frames
Forward Roll
4 Frame Startup
Inv. Frames 4-19
31 Total Frames
Air Dodge
4 Frame Startup
Inv.Frames 4-29
49 Total Frames
Landing Fall Special Lag: 10 Frames
Miscellaneous Info
Weight: 75
Fast Fall Speed: 2.8
Dash Speed: 1.9
Run Speed: 2.2
Wavedash Length (Rank): 12
PLA Intangibility Frames: 15
Jump Squat: 3
Wall Jump: Yes