BOWSER

Ground Attacks
Jab
7 Frame Startup
Active Frames 7-9
24 Total Frames
IASA Frame 21
Shield Stun 4 Frames
5.0 % Base Damage
Jab 2
8 Frame Startup
Active Frames 8-10
29 Total Frames
IASA Frame 26
Shield Stun 4 Frames
6.0 % Base Damage
Forward Tilt
12 Frame Startup
Active Frames 12-16
47 Total Frames
IASA Frame 37
Shield Stun 8 Frames
14.0 / 12.0 % Base Damage
Notes - can also do 13% damage
Up Tilt
7 Frame Startup
Active Frames 7-10
54 Total Frames
IASA Frame 50
Shield Stun 7 Frames
13.0 / 8.0 % Base Damage
Down Tilt
14 Frame Startup
Active Frames 14-31
59 Total Frames
IASA Frame 55
Shield Stun 7 Frames
13.0 / 10.0 % Base Damage
Notes - weak hitbox frames 27-31, strong hitbox frames 14-18
Dash Attack
10 Frame Startup
Active Frames 10-17
59 Total Frames
IASA Frame 56
Shield Stun 6 Frames
11.0 / 8.0 % Base Damage
Notes - weak hit frames 14-17
Forward Smash
29 Frame Startup
Active Frames 29-33
69 Total Frames
IASA Frame 66
Shield Stun 12 Frames
24.0 % Base Damage
Up Smash
16 Frame Startup
Active Frames 16-30
59 Total Frames
IASA Frame 53
Shield Stun 10 Frames
20.0 / 12.0 % Base Damage
Notes - strong hit frames 16-21, can also do 17% damage. weak hit frame 30 and has 7 frames shield stun
Down Smash
14 Frame Startup
Active Frames 14-35
69 Total Frames
IASA Frame 68
Shield Stun 6 Frames
10.0 / 2.0 % Base Damage
Notes - 7 weak hits followed by strong hit at frame 35
Aerial Attacks
Neutral Air
8 Frame Startup
Active Frames 8-23
49 Total Frames
IASA Frame 48
Shield Stun 7 Frames
13.0 % Base Damage
15 Frames Landing Lag
7 Frames L-Cancel Lag
Won't Auto Cancel Frames 8-39
Forward Air
8 Frame Startup
Active Frames 8-11
45 Total Frames
IASA Frame 42
Shield Stun 8 Frames
14.0 / 11.0 % Base Damage
15 Frames Landing Lag
7 Frames L-Cancel Lag
Won't Auto Cancel Frames 9-30
Notes - can also do 12% damage
Back Air
9 Frame Startup
Active Frames 9-17
49 Total Frames
Shield Stun 7 Frames
13.0 / 9.0 % Base Damage
35 Frames Landing Lag
17 Frames L-Cancel Lag
Won't Auto Cancel Frames 9-44
Notes - weak hit frames 11-17
Up Air
22 Frame Startup
Active Frames 22-25
47 Total Frames
IASA Frame 45
Shield Stun 9 Frames
17.0 % Base Damage
30 Frames Landing Lag
15 Frames L-Cancel Lag
Won't Auto Cancel Frames 10-39
Down Air
14 Frame Startup
Active Frames 14-42
79 Total Frames
IASA Frame 78
Shield Stun 3 Frames
3.0 % Base Damage
40 Frames Landing Lag
20 L-Cancel Lag
Won't Auto Cancel Frames 14-69
Notes - 10 hits, 2 frames each
Special Attacks
Neutral B
23 Frame Startup
Active Frames 23-62
92 Total Frames
Shield Stun Frames
2.0 / 1.0 % Base Damage
Notes - frames listed are the minimum anmount of frames move will be active (if you quickly tab b)
Aerial Neutral B
23 Frame Startup
Active Frames 23-62
92 Total Frames
Shield Stun Frames
2.0 / 1.0 % Base Damage
Notes - frames listed are the minimum anmount of frames move will be active (if you quickly tab b)
Side B
16 Frame Startup
Active Frames 16-18
59 Total Frames
Shield Stun 7 Frames
12.0 / 8.0 % Base Damage
Notes - scratch can do 12, 10, or 8% damage. when grabbed, "bite" does 4%, forward throw does 13%, and back throw does 9%
Aerial Side B
16 Frame Startup
Active Frames 16-18
59 Total Frames
Shield Stun 7 Frames
12.0 / 8.0 % Base Damage
Notes - scratch can do 12, 10, or 8% damage. when grabbed, bite does 4%, forward throw does 13%, and back throw does 9%
Up B
5 Frame Startup
Active Frames 5-46
79 Total Frames
Shield Stun 3 Frames
13.0 / 3.0 % Base Damage
Notes - can also do 5%. invincible frames 1-4
Aerial Up B
5 Frame Startup
Active Frames 5-46
49 Total Frames
Shield Stun Frames
10.0 / 2.0 % Base Damage
10 Frames LFS Lag
Notes - can also do 3% damage. all hitboxes connecting will result in 29% damage. able to grab edge 13 frames before freefall if started in the air
Down B
42 Frame Startup
Active Frames 42-47
106 Total Frames
Shield Stun Frames
21.0 / 8.0 % Base Damage
Notes - data assumes down b lands on same height platform it started
Aerial Down B
32 Frame Startup
Active Frames 32-
Total Frames
Shield Stun Frames
21.0 / 8.0 % Base Damage
Notes - active until landing, then 60 frames of endlag
Grabs
Standing Grab
9 Frame Startup
40 Total Frames
Dash Grab
10 Frame Startup
50 Total Frames
Notes - active frames 10-12
Throws
Forward Throw
Frame Startup
Active Frames -
59 Total Frames
10.0% Damage
Back Throw
Frame Startup
Active Frames -
39 Total Frames
10.0% Damage
Down Throw
Frame Startup
Active Frames -
39 Total Frames
7.0% Damage
Up Throw
11 Frame Startup
Active Frames 11-28
43 Total Frames
7.0% Damage
Dodges/Rolls
Spot Dodge
4 Frame Startup
Inv. Frames 4-24
42 Total Frames
Backward Roll
4 Frame Startup
Inv. Frames 4-19
39 Total Frames
Forward Roll
4 Frame Startup
Inv. Frames 4-19
39 Total Frames
Air Dodge
2 Frame Startup
Inv.Frames 2-29
49 Total Frames
Landing Fall Special Lag: 10 Frames
Miscellaneous Info
Weight: 117
Fast Fall Speed: 1.9
Dash Speed: 1.0
Run Speed: 1.5
Wavedash Length (Rank): 13
PLA Intangibility Frames: 8
Jump Squat: 8
Wall Jump: No